I know that Nintendo DS is old hardware now, but back in my time it was awesome! One day I discovered PAlib for NDS and I decided to investigate. I came up with some weird ideas, from a back-scratching game to a portable version of the “Shelters of Catan” board game (now it do exists for NDS but it is not my unfinished-experimental version). I also started to program a time-based multiplayer gymkhana game for various teams so they can play in a specific forest, and the clues had to be solved using the NDS.
These projects taught me how hard is to create a game without a real graphical artist in the team, but I also found that seeing your results in a video-console transmits and amazing feeling.
Note: the scratching game is about…that. With difficulty from stinting to herpes!